Play To Learn

Author: Sharon Boller
Publisher: Association for Talent Development
ISBN: 1562867725
Size: 50.44 MB
Format: PDF, ePub, Mobi
View: 5666
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Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills.

Gadgets Games And Gizmos For Learning

Author: Karl M. Kapp
Publisher: John Wiley & Sons
ISBN: 9780787995669
Size: 46.93 MB
Format: PDF, Kindle
View: 1448
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The book debunks the notion that the "toys" and "bad habits" of gamers have a negative impact on the workplace. Instead, the book describes how these items can actually be used to achieve an advantage by savvy, innovative organizations.

The Gamification Of Learning And Instruction Fieldbook

Author: Karl M. Kapp
Publisher: John Wiley & Sons
ISBN: 111867443X
Size: 47.45 MB
Format: PDF, ePub, Mobi
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Following Karl Kapp's earlier book The Gamification of Learning and Instruction, this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a ...

Learning In 3d

Author: Karl M. Kapp
Publisher: John Wiley & Sons
ISBN: 9780470567753
Size: 34.36 MB
Format: PDF, Docs
View: 3461
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This is a must read!" —Elliott Masie, chair, The LearningCONSORTIUM "Karl Kapp and Tony O'Driscoll are, amazingly, both the best theorists and practitioners in using virtual worlds in every type of educational venue.

Creating Games

Author: Morgan McGuire
Publisher: CRC Press
ISBN: 1568813058
Size: 61.67 MB
Format: PDF, ePub, Docs
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Special features: Exercises at the end of each chapter combine comprehension tests with problems that help the reader interact with the material Worksheet exercises provide creative activities to help project teams generate new ideas and ...

Computer Games For Learning

Author: Richard E. Mayer
Publisher: MIT Press
ISBN: 0262027577
Size: 79.23 MB
Format: PDF
View: 2795
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This book fills that need by providing, a comprehensive and up-to-date investigation of what research shows about learning with computer games.

Winning E Learning Proposals

Author: Karl M. Kapp
Publisher: J. Ross Publishing
ISBN: 9781932159042
Size: 12.92 MB
Format: PDF, ePub, Docs
View: 7391
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Winning E-Learning Proposals illustrates how to make significant profits in the competitive e-learning industry by revealing proven methods for preparing winning proposals.

Video Games And Learning

Author: Kurt Squire
ISBN: 9780807751992
Size: 45.81 MB
Format: PDF
View: 2828
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How can we best teach the "gamer generation"? This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play.

The Multiplayer Classroom Designing Coursework As A Game

Author: Lee Sheldon
Publisher: Cengage Learning
ISBN: 1435458451
Size: 46.17 MB
Format: PDF
View: 2107
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Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game.

How People Learn

Author: National Research Council
Publisher: National Academies Press
ISBN: 0309131979
Size: 36.86 MB
Format: PDF, ePub, Mobi
View: 1284
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This edition includes far-reaching suggestions for research that could increase the impact that classroom teaching has on actual learning.